Ultralite Magic: The Gathering

Parts

One deck to share.

20 life counters for each player.

Damage counters.

Card Types

Land

Lands have no cost and no Power or Toughness.

Tap lands to cast creatures and spells.

Spell

Spells have a cost but no Power or Toughness.

Cast spells to damage creatures and players. Damage equals cost.

Creature

Creatures have a cost and Power and Toughness (P/T).

Attack with creatures to damage players. Damage equals Power.

Damage

Damage makes players lose life counters. Players die when they lose all life counters.

Damage puts damage counters on creatures. Creatures die when they have as many damage counters as Toughness.

Start

Draw 7 cards.

Youngest player goes first.

Play

Untap

Untap your lands and creatures.

Draw

Draw 1 card.

Land

Play 1 land.

Cast

Tap land to cast creatures and spells.

Attack

Tap creatures to damage other player.

Heal

Remove damage counters from all creatures.

Winning

Last player with life counters wins.

Links

Notes

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